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Monday, May 7, 2012

A mere documentary or the society's wake up call ?

     Documentary is not an extremely catchy phrase compare to other blockbuster’s film category as it requires the interest of a person and some sort of thoughts instead just some flawless entertaining. Nowadays, documentary is not only make based on the professional studies but also personally by certain people who have experienced the problem and to share their story to help others whose also suffering it. When an issue is shown in documentary , it often shows as negative and shocking that people tend to realize how the "reality" actually is. But, is documentary always success to deliver to the audience the truth ?


     The recent short documentary film “IRL- In Real Life“ which was made by Anthony Rosner- a third year film student of University of Creative Arts, showed a shortcut of six years of his life on WoW- World of Warcraft before he called it a quit. The short film got quite many attention after it was posted in youtube website as the video grossed over four hundred thousand views. It shows perfectly an overlook of what a player can do in Warcraft’s world  as how the game attracted so many people since 1994. His life was not perfect, as everything has its consequences. The more Anthony achieved in his own digital world, the more time and joys he missed in reality. After became a heart-broken, spent one gap year in Norway to play Warcraft instead of attend the college and after a total of six years playing game; he had to admit the problem and overcome his own addiction. ("Wordpress," 2012)

   It was perfectly clear what agenda the director want the audience to have after watching his video. Online video game, more specifically here Warcraft, was designed to be addictive and it can harm a person’s health, make them isolated themself from social life and cost the player a lot of time and money.  





References:
  • Interview: Anthony rosner director of “irl – in real life [Web log message]. (2012, February 2). Retrieved from http://tumblingdicemedia.wordpress.com/2012/02/07/interview-anthony-rosner-director-of-irl-in-real-life/ .
  • (2012, January 15). youtube. (2012). [0]. Retrieved from http://www.youtube.com/watch?v=jrKjNwejhfg .

5 comments:

  1. Hi Lill,

    after going through your blog I finally watched this video that you have posted. After hearing so much about Warcraft and after I have played a lot of video games as well I though I give it a shot and watch it and I realised that video games, especially such as Warcraft are more than dangerous for real people in real life. I never gave it much attention but after watching this video I have to criticize much of Warcraft's world. It is only created (very well) to be addictive and make money. People escape to this parallel relationship, this parallel world in order to escape the hard reality of life. Anthony fortunately realised when to stop (after sic years!) but many people once dragged and escaping from their real life they are addicted and it is a hard way to get out. Many people addicted to gaming are similarly addicted as alcoholics or drug addicts. Bringing satisfactory by leading people to a great place that doesn't really exist is dangerous and can indeed leed to isolation and to lose track of reality. Video games are not real. Yes, games can be great, just like Wii for friends or such "active" games mut not money-makers like Warcraft. Will be one day live in a Matrix because people found out how to imprison us and control?

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  2. When I first saw the video I have started involuntary thinking about my best-fiend who have got completely the same problem. He has a great opportunities such as getting into UNYP and creating his future, but instead he got a game addict. This story is sad and instructive. People like him don't have a bright future, but some of them such an Anthony find the right path and we should be proud of them!

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  3. Yes. There are many people who are kind of addicted to video games all over the world. Sometimes the video game addiction brings serious problems to the society. Especially, in South Korea, many young people, even some adults, have got a video game addict. In 2008, there was a shooting incident at the central front of the demilitarized zone of South Korea. At that time, a South Korean soldier stirred his marks tail, throwing a grenade and going on a shooting rampage at an Army camp. Four people were killed by shooting. After the incident, police figured out that the soldier was addicted to virtual video games. I know that the virtual video game can influence on people negatively. But, there is no certain solution to correct it. Therefore, we need to be aware the bad effect of the video game first; and then if there is a video game addict next to you, make he or she awares of video game's negative effects on him or her.

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  4. Hi Tereza, Yunis and Seong Hee.
    I came up with the topic when I thought back to my high school time when game online was popular among the teenager of my age and generation, one of them was Game Audition when people making their own character as a super star and compete with each other. I have never tried it as I found it quite silly, but many of my friends were addicted to it and they even spent a lot of money on it. However, none of them still do the same routine. So I think when a person realize that game just a tool for people to relax and kill the stress, they eventually grow out of it. Nevertheless, there are always some exception :)

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  5. Hi,
    I have to say you chose a great video. It is catchy and makes people watch it again and again :)
    Sadly, there probably isn´t an easy way out of this problem. You simply can not order game designers to make their games less interesting, interactive or amusing. That is exactly what we want from them, create better games, but some people don´t get this and they are blaming videogame industry to make their games too "addictive".
    Nobody will force you to spent six hours per day playing the World of Warcraft. It is on us and our priorities in life. I believe, There is nothing else to do.

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